![]() ![]() System Breaks and Frame Breaks are performed in Engrave mode, which is most akin to Finale’s Fitting and Locking of systems. And although Dorico’s tools for adjustments are very capable, if you find yourself making too many, you should go back and check whether Dorico’s Engraving Options can do all that work for you. Here is where you can make manual adjustments: adjust slurs, flip things, add or remove cautionary accidentals, hide time signatures, move staves, systems and notes. ![]() How it is displayed will depend on its context.įinale’s Layers find their parallel in Dorico’s Voices: new voices must be created with Shift+ V then once created, you can toggle through them by pressing V.Įngrave mode is where Finale users will feel at home. Dorico thinks about notes of any length as one continuous object. While you can force an entered note to be stuck in a particular form (using Force Duration), it is the Notation Options that decide whether such notes will be tied or dotted by default. One concept that took me some time to get used to was Dorico’s handling of whether a note is tied or dotted, particularly over the half-bar. In Dorico, you can get more done in one pass, without changing tools or modes. Finale users often enter notation in several passes: first the notes and articulations, then dynamics, then expressions, then lyrics, then slurs. Rests can be inferred simply by skipping forward in the grid beyond the last note, and existing notes can be lengthened or shortened by the quantization duration. You might be tempted to change the key commands for durations to match Finale (you can change or assign keys to any of Dorico’s commands from the application’s preferences), but once you start doing that, where will it end…? It’s probably better to accustom yourself to the defaults.ĭorico’s entry caret does not move note-by-note, as in Finale, but within a quantization grid, and it will enter notes wherever this cursor lies: this can be within the duration of an existing note, reducing its value. A minim (half note) is 7, not 6, as in Finale. Firstly, the numbers that select the durations are ‘off by one’. However, that assumption only goes so far. It’s tempting to think that Dorico’s note entry is similar to Finale’s Simple Entry: select a duration from the palette, add attributes such as accidentals, dots, (even slurs!) and then play or type a pitch. Write mode is where you can add (or delete) notation. These are largely self-explanatory, though perhaps the distinction between Write and Engrave needs to be clarified. Once you’ve got used to where they are what they do, you’ll be able to give your score a consistent look without making many manual adjustments.ĭorico has five modes of operation: Setup, Write, Engrave, Play and Print. ![]() These settings may be a bit bewildering: Layout Options, Engraving Options, Notation Options, XML import options, and more. You could consider them to be like Finale plug-ins that are constantly being executed. STOP! Rather than tinkering with a succession of individual items, in Dorico, you need to look through the many and various settings and options, where you can set global parameters that the app will then apply to the whole document. This minim needs a cautionary accidental those tied notes should be one dotted note those staves want to be further apart. That will be time better spent than randomly pressing things, getting unsatisfactory results and walking away unimpressed.Īfter typing in your music, or importing an existing document as MusicXML, a Finale user’s instinctive desire will be to look at the score and start manually adjusting things. So grab a drink, and watch some of the many videos on YouTube that show you how things work. However, this will only get you so far, and you’re likely to miss out on a lot and get frustrated. You can familiarize yourself with the interface, have a look at the menu commands and options. With any new app, your first impulse will be to dive straight in. ![]()
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